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News
 
25.10.2017 Team Fortress 2 Update
21.10.2017 Team Fortress 2 Update
15.02.2017 Team Fortress 2 Update
22.12.2016 Team Fortress 2 Update
21.10.2016 Team Fortress 2 Update
 
Aktions - News
Technik - News
Team Fortress 2 Update
Geschrieben von Kirbsman am 25.10.2017

In der Nacht wurde von Valve ein neues Update für Team Fortress 2 veröffentlicht. Wie immer an dieser Stelle der Hinweis das das Update aktuell auf allen Windows-Gameservern installiert wird und Kunden mit einem Linux-Gameserver ebenfalls ab sofort die Möglichkeit haben den Patch per Knopfdruck auf "Spiel updaten" im Webinterface einzuspielen.

- Added a Steam Workshop tag for War Paint submissions
- Updated the description for The Gas Passer
- Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects
- Updated the models/materials for The Nuke, The Snowmann, and The Fireman‘s Essentials
- Updated the following Contracts:
-- Reduced the number of times the bonus objectives for the Thermal Thruster Contract need to be completed
-- Reduced the number of times "Defend the control point" objectives need to be completed
- Fixed The Loose Cannon not being able to Double Donk
- Fixed the afterburn duration for The Huo-Long Heater, The Sharpened Volcano Fragment, The Huntsman, and The Cow Mangler
- Fixed the charge meters for The Phlogistinator and The Gas Passer overlapping in the HUD
- Fixed the charge meter not recharging for The Fishcake and The Robo-Sandvich
- Fixed The Fishcake not honoring the viewmodel minmode setting
- Fixed The Festive Black Box not working for Black Box Contracts
- Fixed the charge meter for The Sandvich not resetting to 100% when the player picks up a health kit
- Fixed the 2nd objective for the Brass Beast Contract
- Fixed the HUD prompt for a movable building so it shows the proper Steam Controller button text
- Fixed party invite and join requests being inconsistent with five or more players in the group
- Fixed the party invite mode setting not saving when exiting the game
- Fixed party invite mode and ignore party invites settings not always working as expected
- Fixed a case were a party invite or join request would reappear after being acted upon


Team Fortress 2 Update
Geschrieben von Kirbsman am 21.10.2017

In der Nacht wurde von Valve ein neues Update für Team Fortress 2 veröffentlicht. Wie immer an dieser Stelle der Hinweis das das Update aktuell auf allen Windows-Gameservern installiert wird und Kunden mit einem Linux-Gameserver ebenfalls ab sofort die Möglichkeit haben den Patch per Knopfdruck auf "Spiel updaten" im Webinterface einzuspielen.

http://www.teamfortress.com/jungleinferno/notes.php


Team Fortress 2 Update
Geschrieben von Kirbsman am 15.02.2017

In der Nacht wurde von Valve ein neues Update für Team Fortress 2 veröffentlicht. Wie immer an dieser Stelle der Hinweis das das Update aktuell auf allen Windows-Gameservern installiert wird und Kunden mit einem Linux-Gameserver ebenfalls ab sofort die Möglichkeit haben den Patch per Knopfdruck auf "Spiel updaten" im Webinterface einzuspielen.

- Improved Steam Voice support for servers that have enabled it
-- Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
-- Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
-- Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
-- Improved compatibility with Steam client beta
- Fixed OS X voice communication sounding high-pitched when using the default CELT voice codec
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
- Fixed the Scout not playing the correct animation when using the Shortstop‘s Alt-Fire to shove someone
- Fixed some missing VO sounds for the Scout when he picks up a baseball
- Fixed Spectators seeing the fake death notices for the Spy when he feigns death
- Fixed the Widowmaker not doing increased damage when the Sentry‘s target is a building, boss, or tank
- Fixed not earning Crikey meter progress with The Cleaner‘s Carbine when damaging a building, boss, or tank
- Fixed the Scout not getting assists for shoving players while using the Shortstop
- Fixed not being able to use non-tradable Giftapults
- Fixed powerups sometimes being removed from the game in Mannpower mode
- Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual mode
- Fixed a case where Casual servers would spontaneously terminate with "Server shutting down" upon losing connection with the matchmaking service
- Updated the logic used to pick the maps players can vote on in the end-of-match map vote on Casual servers to help maintain healthier game mode representation across regions
-- Casual servers were often rotating to unrelated game modes during votes, resulting in partially filled servers in certain regions
- Updated the player_bodygroups that are hidden when equipping The Dark Falkirk Helm and The Sole Saviors
- Updated the model/materials for The Snowmann to fix some LOD issues
- Updated the localization files
- Added Gift Wrap back to the Mann Co. Store at a reduced price
- Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal
- Added Rally Call Charity Tournament community medals
- Added ozfortress Season 18 tournament medals
- Added new survey questions to the end-of-match survey for Casual and Competitive modes and fixed a bug where multiple surveys could be displayed at the same time


Team Fortress 2 Update
Geschrieben von Kirbsman am 22.12.2016

In der Nacht wurde von Valve ein neues Update für Team Fortress 2 veröffentlicht. Wie immer an dieser Stelle der Hinweis das das Update aktuell auf allen Windows-Gameservern installiert wird und Kunden mit einem Linux-Gameserver ebenfalls ab sofort die Möglichkeit haben den Patch per Knopfdruck auf "Spiel updaten" im Webinterface einzuspielen.

Happy Smissmas 2016!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Added the limited-time key-less Winter 2016 Cosmetic Case to the Mann Co. Store
-- Contains 17 new community-contributed items
-- The Festivizer can be found as a bonus drop when opening the case
- Added 3 new taunts to the Mann Co. Store
-- The Scotsmann‘s Stagger (community-contributed)
-- The Didgeridrongo (community-contributed)
-- The Table Tantrum (Valve)
- New weapons for the Festivizer!
-- Fire Axe, The Jag, The Kritzkrieg, Pistol, The Quick-Fix, Natascha, The Sandman, The Spy-cicle, Kukri, Shovel and The Scottish Resistance
- Mann Co. Store winter sale!
-- Look for 20%-75% off selected unlocked cosmetic crates, taunts, and tools in the Mann Co. Store through January 11th, 2017
- Matchmaking Improvements
-- At the end of a Casual match, players are automatically formed into a new match with the same players and teams
-- Players get to vote on which map the new match will take place on
-- There are 3 maps to vote on, chosen based on the maps everyone in the match had selected when they began searching for a match. The current map is always the first option.
-- This replaces the Rematch system
- Players can now set their maximum acceptable ping by clicking the new gear icon in the top right of the Casual and Competitive matchmaking lobby screens and choosing "Ping Settings"
- New autobalance system to help with balancing teams when players leave a match. The system will ask players to volunteer to switch teams.
-- Automatically enabled for all Casual match servers
-- Players who switch will be able to earn bonus XP as a reward
-- Community servers can enable this new feature by using "mp_autoteambalance 2"

General
- Fixed security issue reported by Justin G. (sigsegv) and Linus S. (PistonMiner)
- Fixed not clearing the teleport condition for players who have their teleport interrupted before the teleport is complete
- Fixed PASS Time exploit related to bonus points
- Updated mat_monitorgamma so it can be adjusted in Competitive mode
- Fixed the ShouldPreserveSquad flag not being parsed correctly in Mann vs. Machine mode
- Fixed a bug related to bot Engineers and teleporters in Mann vs. Machine mode
- Fixed not being able to transfer Strange stats between versions of Jarate and the Sapper
- Fixed incorrect particle position for Unusual taunt effects when using the Racho Relaxo
- Added the ESA Rewind tournament medals
- Added the Winter Wonderland 2016 community medals
- Updated the Dalokohs Bar to fix a bug related to the health buff
- Updated cp_metalworks to fix a texture problem
- Updated pd_watergate
-- Respawn times will now change depending on which team is in the lead: 8 seconds to leading team, 4 seconds to trailing team
-- Moved the current beer amount to the center of the HUD
-- Added a jump to low spawn route to give respawned players something to do en-route to mid
-- Added a light to illuminate roof-snipers better
-- Adjusted some clipping


Team Fortress 2 Update
Geschrieben von Kirbsman am 21.10.2016

In der Nacht wurde von Valve ein neues Update für Team Fortress 2 veröffentlicht. Wie immer an dieser Stelle der Hinweis das das Update aktuell auf allen Windows-Gameservern installiert wird und Kunden mit einem Linux-Gameserver ebenfalls ab sofort die Möglichkeit haben den Patch per Knopfdruck auf "Spiel updaten" im Webinterface einzuspielen.

Scream Fortress VIII has arrived!
- Featuring 3 new community maps: Brimstone, Pit of Death, and Maple Ridge Event
- Added the Creepy Crawly Case
-- Contains 22 new community-created items that make-up the Creepy Crawly Collection
-- Has a chance to give one of 3 community-created Halloween-restricted items as a bonus item
-- Has a chance to give a taunt Unusualifier as a bonus item
- Added a taunt Unusualifier
- A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool‘s description
-- Can be found as a random bonus item when opening a Creepy Crawly Case
- Added two new taunts to the Mann Co. Store
-- Taunt: The Victory Lap
-- Taunt: Second Rate Sorcery (community-created)
- Added 8 new community-created Unusual effects
-- 4 new effects for Unusual hats
-- 4 new effects for Unusual taunts
- Continue last year‘s event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
- Join Halloween matches by selecting the "Halloween" category in Casual
- Scream Fortress VIII runs through November 9th, 2016

During Scream Fortress VIII
- All players who launch the game will receive a Soul Gargoyle if they don‘t already have one from last year‘s event
-- Grants access to Merasmissions and Halloween item transmutations
-- Tracks Merasmissions completed and souls collected
- Added 3 new Merasmissions for the featured maps
-- Completing a Merasmission will give players a classic Halloween item and the chance for a Creepy Crawly Case
- The chance to receive an Unusual item from a case opening has been increased during the event
- All cases and Mann Co. Supply Crates will grant Halloween 2016 Unusual effects instead of their normal Unusual effects

Matchmaking
- The Competitive maps list has been updated
-- Added pl_badwater and ctf_turbine
-- Disabled cp_granary and cp_badlands
-- Maps will continue to enter and exit this list over time
- Added "Load Saved Settings" and "Save Current Settings" buttons to the Casual mode Map Selection menu
-- Search criteria is now manually saved to give players more control over the default settings when the game is launched
- XP earned in Casual matches has been adjusted to reward players more for their personal contribution to the match
-- XP per point has returned to 6.5 XP per point
-- XP earned for match completion and objective completion now scales based on your score relative to total amount of points scored by everyone in the match
- Increased the matchmaker‘s priority of matches with imbalanced teams
-- This should reduce the occurrence of extended imbalanced matches when multiple players leave

General
- Added the AsiaFortress Cup Season 10 tournament medals
- Added LBTF2 6v6 Season 13 tournament medals
- Improved several aspects of texture handling for OS X and Linux clients
-- This should reduce the rate of "Out of memory" errors for players on high texture settings, especially on level change
-- Players still encountering this error can reduce texture quality to medium or lower to greatly improve stability pending further improvements
- Fixed a missing material issue on cp_sunshine
- Fixed players not taking damage when exploding as a bombhead without stunning Merasmus
- Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town outside of the Halloween event
- Fixed a bug with the vote-kick timer in Mann vs. Machine mode
- Fixed taunts not restoring the proper weapon when the taunts are finished
- Fixed the Pomson 6000 playing the shotgun reload sound
- Updated the sounds made when the Scout shoves someone while using the Shortstop
- Updated some Merasmus audio files that weren‘t playing properly
- Updated the localization files


Team Fortress 2 Update
Geschrieben von Kirbsman am 13.10.2016

In der Nacht wurde von Valve ein neues Update für Team Fortress 2 veröffentlicht. Wie immer an dieser Stelle der Hinweis das das Update aktuell auf allen Windows-Gameservern installiert wird und Kunden mit einem Linux-Gameserver ebenfalls ab sofort die Möglichkeit haben den Patch per Knopfdruck auf "Spiel updaten" im Webinterface einzuspielen.

- Players will now be randomly selected to participate in a survey at the end of Casual and Competitive matches
- Ongoing improvements to the matchmaking backend to improve match quality and reduce wait times
- Fixed air-blasts sometimes sending deflected projectiles in random directions when the Pyro is close to enemy players
- Fixed a case where players joining community bootcamp servers via the server-browser could not select a team
- Reduced the rate at which players can earn bonus points for extinguishing teammates
- Fixed a case where players could use the Halloween teleport spell to get outside the map
- Updated the localization files
- Community requests
-- Fixed Merasmus not being stunned by bomb-head players on community Halloween maps
-- Added the ability for community Halloween maps to call a truce during a Monoculus or Merasmus fight
-- Can be set via the game rules entity using the SetMapForcedTruceDuringBossFight input
-- Fixed energy weapons not hitting pumpkin bombs, Merasmus props, and RD robots
- Mann vs. Machine update
-- Fixed the Sentry Buster sound being orphaned if the Sentry Buster detonates while invulnerable
-- Fixed zombies not using the correct skin in Ghost Town
- Updated cp_snakewater_final1
-- Changes based on community feedback
- Updated pl_millstone_event
-- Updated bot navigation file, bots now use all routes, won‘t get stuck so easily and are smarter
-- Fixed woodpile spot where HHH could get stuck
-- Improved clipping on wood piles
-- Fixed missing rooftop texture
-- Fixed a few props flashing at certain angles
-- Fixed a spot in the last area where you could place stickies underground
-- Fixed Monoculus not getting stunned when hit by players exiting purgatory
- Updated cp_sunshine
-- Blockbulleted spiral staircase on the back of second
-- Added medium ammo to mid near choke
-- Removed clipping over wooden arch going into second from valley
-- Reduced the size of the wooden arch
-- Blockbulleted a few undersides of staircases on last that could catch projectiles
-- Removed a ladder on last


 
 
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